Inselnova Wiki

Resources & Economy

Gold fills the war chest, stone raises the walls, and lumber builds the fleet. A Governor who masters the flow of raw materials commands the archipelago — one who neglects it will be commanded by those who do.

Provisions Upon Arrival

Every new Governor arrives with a modest provision chest — 250 GoldGold, 250 StoneStone, and 250 LumberLumber, along with 120 coins and 200 food. A Main House stands ready at level 1. These reserves are enough to break ground on the first mines and begin generating income, but they will not last long. Idle coffers are empty coffers.

Raw Materials

Three raw materials sustain the economy. GoldGold is the most versatile — demanded by nearly every construction project, research endeavour, and military commission. StoneStone anchors fortifications and infrastructure, pacing how quickly a settlement can expand. LumberLumber fuels the harbour — without it, no ship is laid down and no fleet sets sail.

Each material is extracted from its own mine: the Gold MineGold Mine, the Stone QuarryStone Quarry, and the Lumber MillLumber Mill. Higher levels yield greater output. Even without a mine, the land provides a small passive trickle — but serious Governors break ground early.

Treasurer Mora
Treasurer Mora notes
Gold is always the bottleneck. Every structure, every research project, every ship demands it. Raise the Gold Mine first and keep it ahead of the others.

Coin, Food & Morale

Beyond raw materials, a settlement must contend with the needs of its people. CoinsCoins are revenue drawn from taxation — the larger the population and the higher the rate, the greater the income. Coins purchase supply crates at the Bazaar and fund advantages that raw materials alone cannot buy.

FoodFood is consumed continuously by the population. Farms supplement the natural yield, but mouths multiply fast — a growing settlement quickly outpaces its stores. When food runs low, HappinessHappiness falls sharply. Discontent settlers work slower, and at the worst levels mines and farms produce only half their normal output. These forces are tightly linked — consult the Settlement & Life chapter for the full picture.

Production

Each mine level increases output steadily. The base rate determines how much a single level produces; passive income is the trickle that flows even without a mine.

ResourceBase /hPassive /h
Gold Mine80.8
Stone Quarry70.7
Lumber Mill60.6
LevelGold Mine /hStone Quarry /hLumber Mill /h
1876
2161412
3242118
4322824
5403530
6484236
7564942
8645648
9726354
10807060
11887766
12968472
131049178
141129884
1512010590
1612811296
17136119102
18144126108
19152133114
20160140120

The Storehouse

A settlement can only hold what its StorehouseStorehouse can contain. Surplus beyond capacity is wasted. A well-built Storehouse also shields a portion of reserves from plunder — the stronger the stores, the less a raiding fleet can carry off.

Storehouse LevelCapacity (per resource)Protected (per resource)
01,000200
11,500350
22,250525
33,375737
45,0621,006
57,5931,359
611,3901,839
717,0852,508
825,6283,462
938,4434,844
1057,6656,866
1186,4979,849
12129,74614,274
13194,61920,861
14291,92930,692
15437,89345,389
16656,84067,384
17985,261100,326
181,477,891149,689
192,216,837223,683
203,325,256334,625
Marshal Voss
Marshal Voss notes
Protected stores are the difference between a setback and a collapse. A raiding fleet takes what it can carry — a strong Storehouse ensures the settlement survives the loss.

Island Resource Tiers

Not all land is equal. The archipelago's islands vary in natural wealth — some sit atop rich deposits, while others offer little more than sand and scrub. A Governor who scouts the world chart before expanding will find the effort well rewarded.

TierFrequencyGoldStoneLumber
barren20%260260260
poor28%320320320
average30%420420420
rich15%900900900
abundant7%1,5001,5001,500
Treasurer Mora
Treasurer Mora notes
Raids, shipments, and trade contracts are settled against the treasury at the moment of departure — not a stale count from the prior hour. Prudent Governors verify their reserves before committing.